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Bryan Pearson

Game Credits

Programming/Engineering

Call of Duty: Black Ops II (2012)   (Senior Engineers)
Call of Duty: Black Ops (2010)   (Engineers)
007: Quantum of Solace (2008)   (Senior Audio Programmer)
Call of Duty 2: Game of the Year Edition (2006)   (Engineering)
Call of Duty 2 (2005)   (Programming)
Call of Duty 2 (Collector's Edition) (2005)   (Engineering)
Ultimate Ride (2001)   (Programmers)
Animorphs: Know the Secret (2000)   (Additional Programmer)
 

Audio

007: Quantum of Solace (2008)   (Senior Audio Programmer)
 

Thanks

Secret Agent Barbie (2001)   (Special Thanks)
 


Developer Biography

Bryan Pearson is a senior software angineer at Treyarch since June of 2006. Bryan has worked on both Call of Duty: Black Ops and Call of Duty: Black Ops II, primarily on the Zombies mode, including all DLC. In 2009 Bryan worked on the Zombies portion Map Pack 3 for Call of Duty: World at War and on the James Bond game 007: Quantum of Solace released in 2008.

Previously Bryan worked as a software engineer at Infinity Ward, starting in November 2003 on Call of Duty 2 and pre-production for Call of Duty 4: Modern Warfare.

After graduating from the University of Southern California in 2000 he began his career as a video game developer at Gigawatt Studios, where he finished Ultimate Ride, a 3D roller coaster builder for the PC. He was also the principle programmer for Ultimate Ride's two subsequent expansions.

Last updated: Oct 05, 2012