Christopher Burgess

Also Known As

  • Chris Burgeess
  • Chris Burgess
  • Chris Burgees

Game Credits


World Championship Pool 2004 (2004)   (Pool Rules System)


Nioh (2017)   (Principal Programmer)
Bound (2016)   (Principal Programmer, LAMS Team)
Here They Lie (2016)   (Principal Programmer, LAMS Team)
The Last Guardian (2016)   (Principal Programmer)
Ratchet & Clank (2016)   (LAMS, Sr. Programmers)
The Tomorrow Children (2016)   (Principal Programmer)
Uncharted 4: A Thief's End (2016)   (Principal Programmer, Lams Team)
Bloodborne (2015)   (Sr. Programmers)
Everybody's Gone to the Rapture (2015)   (Sr. Programmers)
Fat Princess: Adventures (2015)   (Principal Programmer)
Guns Up! (2015)   (Principal Programmer)
The Order: 1886 (2015)   (Sr. Programmers)
Tearaway: Unfolded (2015)   (Principal Programmer)
LittleBigPlanet 3 (2014)   (Sr. Programmers)
Heavenly Sword (2007)   (Tools/LAMS Group)
24: The Game (2006)   (Tools Programming)
The Hustle: Detroit Streets (2005)   (Main Game Code)
World Championship Pool 2004 (2004)   (Main Game Code)
World Championship Snooker 2004 (2004)   (Main Game Code)


inFAMOUS 2 (2011)   (LAMS Support)
inFAMOUS: Festival of Blood (2011)   (LAMS Support)
World Championship Snooker 2004 (2004)   (Commentary System)


Killzone: Mercenary (2013)   (Localised with LAMS)
LittleBigPlanet PSVita (2012)   (LAMS Project Manager)
LittleBigPlanet 2 (2011)   (Lams Team)


Until Dawn (2015)   (Senior Programmers, LAMS)


Sly Cooper: Thieves in Time (2013)   (SCEE Special Thanks)


inFAMOUS: First Light (2014)   (LAMS Team)
World Championship Pool 2004 (2004)   (Trickshots)

Developer Biography

There is no biography on file for this developer.