Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

David Maurin

Game Credits

Design

Tom Clancy's Splinter Cell: Blacklist (2013)   (Level Design Directors)
I Am Alive (2012)   (Lead Game Designer)
Beowulf: The Game (2007)   (Game Design)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Lead Level Designer)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Level Designers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Level Designers)
 


Developer Biography

There is no biography on file for this developer.