What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Mark Huntley

Game Credits

Programming/Engineering

Need for Speed: Hot Pursuit (2010)   (Core Criterion Engineering)
Burnout Paradise: The Ultimate Box (2009)   (Lead Programmers )
Harry Potter and the Goblet of Fire (2005)   (Lead Audio Programmer)
Harry Potter and the Prisoner of Azkaban (2004)   (Engineering )
Harry Potter: Quidditch World Cup (2003)   (Programming)
Quake III: Revolution (2001)   (Additional Programming (EA))
Dungeon Keeper 2 (1999)   (Libraries / Utilities)
Sim Theme Park (1999)   (Additional Programming)
Bundesliga 99 (1998)   (Tools and Libraries)
Populous: The Beginning (1998)   (Additional Programming)
Dungeon Keeper (1997)   (Libraries / Tools)
Theme Hospital (1997)   (Libraries / Utilities)
Genewars (1996)   (Libraries and Tools)
Syndicate Wars (1996)   (Library & Tools)
Hi-Octane (1995)   (Game Engine Programmers)
Magic Carpet Plus (1995)   (Lead Programmers)
Magic Carpet: The Hidden Worlds (1995)   (Lead Programmers)
Magic Carpet (1994)   (Lead Programming)
 

Audio

F1 2001 (2001)   (Audio Programmers)
 

Thanks

Harry Potter and the Chamber of Secrets (2002)   (Special Thanks)
Quake III: Revolution (2001)   (Special Thanks To)
F1 2000 (2000)   (Special Thanks to)
Theme Park (1994)   (And for all the many other tasks too numerous to mention)
 


Developer Biography

There is no biography on file for this developer.