Sam KolbDeveloper BIO
Sam began playing computer games at the age of 10 on an Atari 800 computer. He spent much of his high school career playing such classics as
One-On-One,
Agent USA,
Zork,
Ultima III, and many more, despite his father's insistence that game playing was a waste of time. When Sam eventually landed a job at Spectrum Holobyte working on
Star Trek Generations he called his father and gloated for a full 10 minutes.
Sam has worked on several other PC titles over the years, including
Space Bunnies Must Die! and
Nerf Arena Blast. He is an accomplished Designer and budding Programmer, and has spent years refining his sense of Game Design. He is also an excellent Ultimate Frisbee player, though this has yet to bear any financial fruit.
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Games CreditedSpider-Man 3 (2007), Activision Publishing, Inc.
Lara Croft Tomb Raider: Legend (2006), Eidos, Inc.
Lara Croft Tomb Raider: Legend (2006), Eidos Interactive Ltd.
Lara Croft Tomb Raider: Legend (2006), Eidos, Inc.
X-Men: The Official Game (2006), Activision Publishing, Inc.
Whiplash (2003), Eidos, Inc.
Space Bunnies Must Die! (1998), Ripcord Games
Star Trek: Generations (1997), MicroProse Ltd.