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Robert Pardo

Also Known As

  • Rob Pardo

Game Credits

Business

Diablo III: Reaper of Souls (2014)   (Chief Creative Officer)
 

Production

Hearthstone: Heroes of Warcraft (2014)   (Executive Producers)
Diablo III (2012)   (Executive Producer)
Mortal Kombat Trilogy (1996)   (Producer)
Tempest X3 (1996)   (Producer)
Whiplash (1995)   (Producer)
Wolfenstein 3D (1995)   (Producer)
Tempest 2000 (1994)   (Producer)
 

Design

Hearthstone: Heroes of Warcraft (2014)   (Chief Creative Officer)
StarCraft II: Wings of Liberty (2010)   (Design Director)
World of Warcraft: The Burning Crusade (2007)   (Lead Designers)
World of Warcraft (2004)   (Lead Designers)
Warcraft III: The Frozen Throne (2003)   (Campaign Design & Layout)
Warcraft III: Reign of Chaos (2002)   (Campaign Design & Layout)
Warcraft III: Reign of Chaos (Collector's Edi... (2002)   (Campaign Design & Layout)
Warcraft II: Battle.net Edition (2000)   (PUD Strike Team)
StarCraft: Brood War (1998)   (Lead Designer)
 

Writers

Warcraft III: Reign of Chaos (2002)   (Story Concept)
Warcraft III: Reign of Chaos (Collector's Edi... (2002)   (Story Concept)
 

Quality Assurance

StarCraft (1998)   (Additional Testing)
Cyberia (1994)   (Quality Assurance)
Descent (1994)   (Quality Assurance)
Voyeur (1993)   (Testers)
 

Creative Services

World of Warcraft (2004)   (Manual Development and Editing)
 

Support

Diablo III: Reaper of Souls (2014)   (Strike Team)
 

Thanks

Call of Duty: Black Ops II (2012)   (Special Thanks)
Kingdom Under Fire (2001)   (KyuHwan Lee Thanks)
StarCraft (1998)   (Thanks To (in no particular order))
 

Other

StarCraft II: Heart of the Swarm (2013)   (Chief Creative Offices)
World of Warcraft: Cataclysm (2010)   (Executive Vice President of Game Design)
World of Warcraft: Wrath of the Lich King (2008)   (EVP, Game Design)
Diablo II (2000)   (Strike Team)
Diablo II (Collector's Edition) (2000)   (Strike Team)
StarCraft 64 (2000)   (Starcraft 64 Strike Team)
StarCraft (1998)   (Strike Team)
StarCraft (Demo Version) (1998)   (Strike Team)
 


Developer Biography

Robert Pardo is Blizzard Entertainment Vice President of Game Design. Leading a group of talented and highly experienced development teams, Pardo supervises the overall design and implementation of gameplay features for every Blizzard game, including World of Warcraft, the world’s most popular subscription-based massively multiplayer online role-playing game.

Pardo has been contributing to the success of Blizzard's games since 1997, when he joined the company as a designer and strike-team member on the real-time strategy game StarCraft. When Blizzard decided to develop an expansion set for StarCraft, Pardo was named lead designer on that project (StarCraft: Brood War). Following the worldwide success of StarCraft games, Pardo went on to oversee the design of another Blizzard bestseller, Warcraft III: Reign of Chaos, as well as its expansion set, Warcraft III: The Frozen Throne. Both products received high critical scores from players and game-industry publications alike, in addition to becoming Blizzard’s seventh and eighth titles to achieve more than a million copies in sales.

From there, Pardo moved into his current position as Vice President of Game Design. In this role, he has led the design for World of Warcraft and the expansion The Burning Crusade while continuing to supervise the progress of Blizzard’s PC and console titles in development.

Pardo earned a bachelor of arts degree in criminology, law, and society from the University of California--Irvine in 1996.

He left Blizzard in July 2014.

Last updated: Jul 27, 2014