How much time do you spend in each single session when you play games?

Tadashi Hashikura

Game Credits

Design

Picross 3D (2009)   (Design)
Kirby: Canvas Curse (2005)   (Design)
Kirby Air Ride (2003)   (Course Design)
Kirby: Nightmare in Dreamland (2002)   (Motif Design)
Super Smash Bros.: Melee (2001)   (Design)
Kirby 64: The Crystal Shards (2000)   (Designers)
Super Smash Bros. (1999)   (Designers)
Kirby Super Star (1996)   (CG Designer)
Kirby's Adventure (1993)   (Character Designer)
 

Art/Graphics

Kirby Super Star Ultra (2008)   (Motif Design)
Kirby's Star Stacker (1997)   (Designer)
Kirby's Dream Course (1994)   (C.G. Designers)
Metal Slader Glory (1991)   (Assistants of Graphic Designer)
 

Thanks

Kirby's Dream Collection: Special Edition (2012)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.