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Jody Cobb

Game Credits

Production

Global Domination (1998)   (In-House Tester)
 

Design

Looney Tunes: Back in Action (2003)   (Designers)
Colony Wars III: Red Sun (2000)   (Designers)
Lemmings Revolution (2000)   (Designers)
WipEout 3: Special Edition (2000)   (Design)
Retro Force (1999)   (Additional Designers)
Bubsy In: Fractured Furry Tales (1994)   (Game Design)
 

Quality Assurance

Grand Theft Auto: Liberty City Stories (2005)   (QA)
Midnight Club 3: DUB Edition (2005)   (Quality Assurance Lead)
Humans 3: Evolution - Lost in Time (1995)   (Tested by)
Bubsy In: Fractured Furry Tales (1994)   (Lead Testers)
Snow White in Happily Ever After (1994)   (Product Tested by)
Tempest 2000 (1994)   (Playtesting)
The Humans (1992)   (Game tested by)
Raiden (1990)   (Playtesting)
 


Developer Biography

Jody Cobb started life in the games industry as a 14-year old games tester working for Imagitec Design in Dewsbury (UK) on work experience. Upon leaving school (1993) he was offered a full time position as the companies only in-house games tester.

By 1997 his responsibilities had lead to concept design and level creation when he designed a new game for the video game character Bubsy the Bobcat, the game was called Bubsy In: Fractured Furry Tales and was released for the Atari Jaguar.

In 1997 Jody left Imagitec Design (which had bought out by Gremlin Interactive) to go to work for SCEE (Sony Computer Entertainment Europe) in Leeds (UK) as a designer.

Games Jody has been credited with working on include:

Imagetec

SCEE

Last updated: Oct 09, 2009