Chen Jing

Game Credits


Brothers in Arms: Road to Hill 30 (2005)   (2D)


Far Cry: Primal (2016)   (Texture Artist)
Far Cry 4 (2014)   (Texture Artist)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Texture Artist)
Rocksmith (2012)   (Senior Texture Artist)
Beyond Good & Evil (2011)   (Art Team)
Tom Clancy's EndWar (2009)   (Textures & Shader Team Lead)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Artists)
Tom Clancy's Ghost Recon 2: 2007: First Contact (2004)   (Graphic Designers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (2D Team)
Rayman 3: Hoodlum Havoc (2003)   (Graphic Artists (Bonus Levels))
Rayman Rush (2002)   (Maps)
Walt Disney's The Jungle Book: Rhythm n'... (2000)   (Modelors)


Fat Princess (2009)   (Special Thanks)
Tom Clancy's EndWar (2009)   (Special Thanks)

Developer Biography

There is no biography on file for this developer.