How much time do you spend in each single session when you play games?

Dave Riller

Game Credits

Design

Portal 2 (2011)   (Personnel)
Half-Life 2 (2004)  
Half-Life (2001)  
Half-Life: Opposing Force (1999)   (VALVE is)
 

Programming/Engineering

Counter-Strike: Source (2004)   (Valve)
 

Creative Services

Half-Life: Game of the Year Edition (1999)   (Valve)
 

Thanks

Warcraft II: Tides of Darkness (Demo Version) (1996)   (Thanks To)
Warcraft II: Tides of Darkness (1995)   (Thanks To)
 

Other

Counter-Strike: Global Offensive (2012)   (Valve)
Alien Swarm (2010)   (Valve)
Left 4 Dead 2 (2009)   (Valve)
Left 4 Dead (2008)   (Development Team)
Portal: Still Alive (2008)   (Personnel)
Half-Life 2: Episode Two (2007)   (Valve)
The Orange Box (2007)   (Credits)
Portal (2007)  
Half-Life 2: Episode One (2006)   (Valve)
Half-Life 2 (2004)   (Valve)
Half-Life: Blue Shift (2001)   (Valve is...)
Half-Life (1998)   (The Half-Life Team)
 


Developer Biography

Dave Riller in 2003 is a Game Designer with Valve.

Prior to joining Valve, Dave was an active developer in the online Quake community and worked with id Software on the deployment of Quake World. For his day job, Dave was a program designer/analyst at MSI, a Windows software developer located on the East Coast. He also ran their website. Dave has been a beta tester for Doom 2, Hexen, Quake, and Warcraft II. In his virtually non-existent spare time, Dave is a pilot and musician. He also has 2 kids, and plays WoW when he isn't at work.

Last updated: Aug 13, 2006