What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Brian Porter

Game Credits

Design

Guild Wars: Factions (2006)   (Designers)
Guild Wars: Nightfall (2006)   (Designers)
 

Art/Graphics

The Suffering (2004)   (FX Artist)
 

Marketing

Aion (2009)   (Global Brand Management)
 

Support

Party of Sin (2012)   (Donors)
 


Developer Biography

Brian Porter recently graduated from the University of Washington. Prior to joining ArenaNet as a level designer, he was at Surreal Software where he contributed to the special effects on The Suffering.

Source: ArenaNet official company homepage.

Last updated: May 14, 2005