Moby Poll: How many game soundtracks do you own?

Frédéric Devanlay

Also Known As

  • Fred Devanlay

Game Credits

Production

Bound by Flame (2014)   (Project Management Big Wheels)
 

Video/Cinematics

Tom Clancy's Splinter Cell: Double Agent (2006)   (Animation and Motion Capture: Sound effects and foleys by)
 

Audio

Mars: War Logs (2013)   (Voices Production)
Remember Me (2013)   (Audio Artist)
Of Orcs and Men (2012)   (Art Direction)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Additional Sound Design)
R.U.S.E.: The Art of Deception (2010)   (Additional Sound Design)
Haze (2008)   (Mixed by)
Pet Pals: New Leash on Life (2008)   (Sound Engineers)
Beowulf: The Game (2007)   (Sound Editors)
Driver '76 (2007)   (Sound Engineers)
Heroes of Might and Magic V: Tribes of the East (2007)   (Sound Engineers)
Dark Messiah: Might and Magic (2006)   (Sound Effects - Foleys - Additional Mix)
Heroes of Might and Magic V (2006)   (Sound Effects)
Red Steel (2006)   (Sound effects)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Sound Effects)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (sound design)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Sound Design, Foley and Sound FX)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Sound Effects)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Sound Effects / Foleys)
Silent Hunter III (2005)   (Cinematic Intro Sound FX)
Tom Clancy's Ghost Recon 2: 2007: First Contact (2004)   (Sound Effects Creation)
Tom Clancy's Ghost Recon: Jungle Storm (2004)   (Sound Effects by)
Shadowbane (2003)   (Sounds Effects)
Disney's PK: Out of the Shadows (2002)   (Sound Effects By)
Largo Winch: Empire Under Threat (2002)   (Sound Effects)
Conflict Zone (2001)   (Sound Design)
Beyond Atlantis (1999)   (Sound )
The Guardian of Darkness (1999)   (Original Music)
 

Thanks

Endless Space (2012)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.