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Jason Neal

Game Credits

Production

Duke Nukem Forever (2011)   (Gearbox Sofware Is)
 

Programming/Engineering

Evolve (2015)   (UI Engineers)
BioShock Infinite (2013)   (Additional Programming)
XCOM: Enemy Unknown (2012)   (Engineers)
 

Art/Graphics

Stuntman: Ignition (2007)   (Artists)
Terminator 3: The Redemption (2004)   (Environment Artists)
Mission: Impossible - Operation Surma (2003)   (Environment Artists)
 

Other

Disney Infinity: Toy Box 2.0 (2015)   (Blind Squirrel Games)
Borderlands: The Pre-Sequel! (2014)   (Gearbox Software is)
Aliens: Colonial Marines (2013)   (Gearbox Software is)
Disney Infinity (2013)   (Blind Squirrel Games)
Borderlands 2 (2012)   (Gearbox Software)
Borderlands 2: Mr. Torgue's Campaign of Carnage (2012)   (Gearbox Software is)
PlayStation All-Stars Battle Royale (2012)   (Blind Squirrel Games, Inc.)
Duke Nukem Forever (2011)   (Gearbox Software Is)
 


Developer Biography

There is no biography on file for this developer.