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Mark Reis

Also Known As

  • Mark G. Reis

Game Credits


SOCOM II: U.S. Navy SEALs (2003)   (Dialog Coordinator)


Twisted Metal: Head-On (Extra Twisted Edition) (2008)   (Cinematic Audio Post Production)
Neopets: The Darkest Faerie (2005)   (Cinematic Post Production)
Rise to Honor (2004)   (Cinematic Post Production)
Syphon Filter: The Omega Strain (2004)   (Cinematics Post Production)
SOCOM II: U.S. Navy SEALs (2003)   (Cinematics Post Production)


Pac-Man and the Ghostly Adventures 2 (2014)   (Lead Sound Design)
Pac-Man and the Ghostly Adventures (2013)   (Lead Sound Design)
Earth Defense Force: Insect Armageddon (2011)   (Lead Sound Design)
Matt Hazard: Blood Bath and Beyond (2010)   (Lead Sound Design)
Eat Lead: The Return of Matt Hazard (2009)   (Lead Sound Design)
Dead Head Fred (2007)   (Senior Sound Designer)
Marvel Trading Card Game (2007)   (Sound Designer)
Warhawk (2007)   (Sound Design)
Flushed Away (2006)   (Sound Designer)
God of War (2005)   (Senior Sound Designer / Cinematics Post Production)
SOCOM 3: U.S. Navy SEALs (2005)   (Additional Cinematic Post Production)
Twisted Metal: Head-On (2005)   (Cinematic Audio Post Production)
Sly 2: Band of Thieves (2004)   (Dolby Encoding)
Ratchet & Clank (2002)   (Sound)
B-17 Flying Fortress: The Mighty 8th! (2000)   (Ground Control)
Civilization II: Test of Time (1999)   (Recording Engineers)
Gunship! (1999)   (Sound FX)
Civilization II (Multiplayer Gold Edition) (1998)   (Sound Designers)
European Air War (1998)   (Sound)
M1 Tank Platoon II (1998)   (Sound)
Magic: The Gathering - Duels of the Planeswalkers (1998)   (Sound Recording and Engineering)
Star Trek: The Next Generation - Klingon Honor Guard (1998)   (Sound / Music)
X-COM: Interceptor (1998)   (Digital Audio Engineers)
Civilization II: Fantastic Worlds (1997)   (Sound Designers)
Magic: The Gathering (1997)   (Sound Recording and Engineering)
Magic: The Gathering - Spells of the Ancients (1997)   (Sound Recording and Engineering)
Sid Meier's Civilization II (1996)   (Recording Engineers)
Sid Meier's Civilization II Scenarios: Confli... (1996)   (Sound)
1942: The Pacific Air War Scenario (1995)   (Sound)
Across the Rhine (1995)   (Sound)
Sid Meier's CivNet (1995)   (Sound Effects)
Virtual Karts (1995)   (Audio Engineering)
1942: The Pacific Air War (1994)   (Sound)
1942: The Pacific Air War Gold (1994)   (Sound)
Master of Magic (1994)   (Speech)
Sid Meier's Colonization (1994)   (Audio Engineering By)
Fleet Defender (1994)   (Sound Department)

Quality Assurance

NFL Coaches Club Football (1993)   (Quality Assurance)
Return of the Phantom (1993)   (Q.A. Team)
Task Force 1942 (1992)   (Quality Assurance)
Sid Meier's Civilization (1991)   (Q.A. Testers)

Developer Biography

There is no biography on file for this developer.