Patrick Vaillancourt

Moby ID: 130190

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Patrick Vaillancourt worked as a Level Designer on the multiplayer maps of Tom Clancy's Rainbow Six: Vegas. Also did the Red Pack, Black Pack maps for Rainbow Six: Vegas. Also worked as a Level Designer on the multiplayer maps of Rainbow Six: Vegas 2

Credited on 14 games

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Gotham Knights (2022, Windows) Level Design - Missions & Technical Design Director
Watch Dogs: Legion (2020, Windows) Level Design Additional Thanks
Assassin's Creed: Origins (2017, PlayStation 4) Technical Designers
SpongeBob HeroPants (2015, Xbox 360) Level Designers
Army of Two: The Devil's Cartel (2013, Xbox 360) Level Designers
James Cameron's Avatar: The Game (2009, Windows) Level Designers
Tom Clancy's Rainbow Six: Vegas 2 (2008, Windows) Level Designers
Tom Clancy's Rainbow Six: Vegas (2006, Windows) Level Designers
Prince of Persia: The Two Thrones (2005, GameCube) Level Design Team
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) Assistant Lead Single Player
Tom Clancy's Ghost Recon: Jungle Storm (2004, PlayStation 2) Testers
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, PlayStation 2) Testers (Canada)
Batman: Rise of Sin Tzu (2003, GameCube) Testers
Tom Clancy's Rainbow Six: Raven Shield (2003, J2ME) Testing

[ full credits ]

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