Sukru GilmanDeveloper BIO
Sukru Gilman has over 15 years of work experience in the Video Game Industry. Mr. Gilman graduated from Pasadena, California's Art Center College of Design receiving a BA in Illustration. Mr. Gilman has worked as Lead Artist at
Midway Home Entertainment,
Interplay Entertainment and as Art Director at
Treyarch/
Activision. Mr. Gilman's responsibilities have included Concept Work for Characters and Environmental Designs, 3D Modeling and Game Layout. Mr. Gilman has worked on such titles as
Double Dragon,
Doom 64,
Quake 64,
Blitz,
Triple Play Baseball,
NHL 2K1, and
Spider-Man 2. He is currently a senior artist at
inXile entertainment.
Source: inXile entertainment company homepageWebsites
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
Games CreditedThe Da Vinci Code (2006), 2K Games
The Bard's Tale (2004), Vivendi Universal Games, Inc.
Spider-Man 2 (2004), Activision Publishing, Inc.
Minority Report: Everybody Runs (2002), Activision Publishing, Inc.
Triple Play Baseball (2001), Electronic Arts, Inc.
Quake (1998), Midway Games, Inc.
DOOM 64 (1997), Midway Games, Inc.
Final DOOM (1996), Atari, Inc.
Kyle Petty's No Fear Racing (1995), Williams Entertainment Inc.
Double Dragon V: The Shadow Falls (1994), Tradewest, Inc.