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Sukru Gilman

Also Known As

  • Sukru Frank Gilman

Game Credits

Design

The Bard's Tale (2004)   (Environmental Design)
 

Art/Graphics

God of War: Ascension (2013)   (Environment Art)
God of War III (2010)   (Environment Artists)
The Da Vinci Code (2006)   (Senior Environment Artists)
Spider-Man 2 (2004)   (Additional Art )
Minority Report: Everybody Runs (2002)   (Art Director)
Triple Play Baseball (2001)   (Additional Art)
DOOM 64 (1997)   (3D Models)
Final DOOM (1996)   (Additional Art)
Quake (1996)   (Lead Artist)
Fun 'N Games (1995)   (Graphics)
Kyle Petty's No Fear Racing (1995)   (Game Art)
Double Dragon V: The Shadow Falls (1994)   (Game Artists)
 


Developer Biography

Sukru Gilman has over 15 years of work experience in the Video Game Industry. Mr. Gilman graduated from Pasadena, California's Art Center College of Design receiving a BA in Illustration. Mr. Gilman has worked as Lead Artist at Midway Home Entertainment, Interplay Entertainment and as Art Director at Treyarch/Activision. Mr. Gilman's responsibilities have included Concept Work for Characters and Environmental Designs, 3D Modeling and Game Layout. Mr. Gilman has worked on such titles as Double Dragon, Doom 64, Quake 64, Blitz, Triple Play Baseball, NHL 2K1, and Spider-Man 2. He is currently a senior artist at inXile entertainment.

Source: inXile entertainment company homepage

Last updated: Jul 09, 2005