Sukru Gilman

Developer BIO

Sukru Gilman has over 15 years of work experience in the Video Game Industry. Mr. Gilman graduated from Pasadena, California's Art Center College of Design receiving a BA in Illustration. Mr. Gilman has worked as Lead Artist at Midway Home Entertainment, Interplay Entertainment and as Art Director at Treyarch/Activision. Mr. Gilman's responsibilities have included Concept Work for Characters and Environmental Designs, 3D Modeling and Game Layout. Mr. Gilman has worked on such titles as Double Dragon, Doom 64, Quake 64, Blitz, Triple Play Baseball, NHL 2K1, and Spider-Man 2. He is currently a senior artist at inXile entertainment.

Source: inXile entertainment company homepage

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Games Credited
The Da Vinci Code (2006), 2K Games
The Bard's Tale (2004), Vivendi Universal Games, Inc.
Spider-Man 2 (2004), Activision Publishing, Inc.
Minority Report: Everybody Runs (2002), Activision Publishing, Inc.
Triple Play Baseball (2001), Electronic Arts, Inc.
Quake (1998), Midway Games, Inc.
DOOM 64 (1997), Midway Games, Inc.
Final DOOM (1996), Atari, Inc.
Kyle Petty's No Fear Racing (1995), Williams Entertainment Inc.
Double Dragon V: The Shadow Falls (1994), Tradewest, Inc.
 

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