Jamey Moulton

Developer BIO

Jamey Moulton grew up in Princeton MN enjoying art, among many other things, through school. After dabbling in 3ds4 in his last couple of years in high school, he knew what he wanted to do.

Jamey started out at Iguana Ent/Acclaim, moved on to Edge of Reality and then on to Disney Interactive/Junction Point Studios (where he currently works). His most recent responsibilities include environment animation and effects. Before that he was lead effects artist on Incredible Hulk (EoR).

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