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Guy Miller

Game Credits

Business

Shadow Man (1999)   (Creative Director )
BC Racers (1995)   (Creative Manager)
Battlecorps (1994)   (Creative Manager)
Soulstar (1994)   (Creative Manager)
 

Production

Harry Potter and the Prisoner of Azkaban (2004)   (Production Team )
Harry Potter and the Prisoner of Azkaban (2004)   (Production Team)
Harry Potter and the Chamber of Secrets (2002)   (Production Team)
Harry Potter and the Chamber of Secrets (2002)   (Production Team)
Skeleton Krew (1995)   (Kreative Manager)
Banshee (1994)   (Product Support)
 

Design

Harry Potter and the Goblet of Fire (2005)   (Creative Director)
Harry Potter and the Prisoner of Azkaban (2004)   (Game Design )
Harry Potter and the Sorcerer's Stone (2003)   (Design)
Harry Potter: Quidditch World Cup (2003)   (Design)
Harry Potter and the Chamber of Secrets (2002)   (Design & Scripting)
Harry Potter and the Chamber of Secrets (2002)   (Design & Scripting)
Harry Potter and the Chamber of Secrets (2002)   (Design & Scripting)
Harry Potter and the Sorcerer's Stone (2001)   (Design Team)
Shadow Man (1999)   (Level Design)
Forsaken (1998)   (Creative Director)
Batman Forever (1996)   (Creative Director)
College Slam (1996)   (Creative Director)
Shellshock (1996)   (Mission Design)
Astérix and the Power of the Gods (1995)   (Creative Manager)
BC Racers (1995)   (Game Design)
Frank Thomas Big Hurt Baseball (1995)   (Creative Director)
The Scottish Open: Virtual Golf (1995)   (Creative Manager)
Skeleton Krew (1995)   (Concept)
Banshee (1994)   (Storyboard)
Battlecorps (1994)   (Game Design by)
Soulstar (1994)   (Story & Game Design)
 

Programming/Engineering

Harry Potter and the Sorcerer's Stone (2003)   (Scripting)
 

Writers

Black (2006)   (Screenplay)
Shadow Man: 2econd Coming (2002)   (Storyline)
Harry Potter and the Sorcerer's Stone (2001)   (Editing Script and Dialogues (EA))
Shadow Man (1999)   (Story)
Shellshock (1996)   (Scenario by)
BC Racers (1995)   (Storyboard)
Skeleton Krew (1995)   (Story)
Banshee (1994)   (Storyboard)
Battlecorps (1994)   (Story by)
 

Video/Cinematics

Shadow Man (1999)   (Motion Capture Actors )
 

Audio

Harry Potter and the Chamber of Secrets (2002)   (Voice Direction)
Harry Potter and the Chamber of Secrets (2002)   (Voice Direction)
Shadow Man: 2econd Coming (2002)   (Additional Voices)
Shadow Man (1999)   (Voice Artists)
Shellshock (1996)   (THE MAN)
The Scottish Open: Virtual Golf (1995)   (Voiceovers)
Soulstar (1994)   (Vocals)
 

Creative Services

Shellshock (1996)   (Manual)
BC Racers (1995)   (Carving the Words on Tablets of Stone (Core))
The Big Red Adventure (1995)   (Instruction Manual by)
Skeleton Krew (1995)   (Written by)
 

Support

Banshee (1994)   (Product Support)
Dragonstone (1994)   (Product Support)
 

Thanks

Harry Potter and the Order of the Phoenix (2007)   (Thanks to)
 

Other

The Big Red Adventure (1995)   (Creative Manager)
 


Developer Biography

Guy Miller began his career in the games industry in 1988 joining Rare Ltd., as a graphic artist. While at Rare, he worked on numerous titles for the Nintendo Entertainment System and Super Nintendo, including the 'Battletoads' series of games.

From Rare, Guy moved to Core Design where he was Creative Manager for the first 'Tomb Raider' game. After Core, he went to Iguana Entertainment in Teesside (which eventually became Acclaim Studios Teesside) and co-designed 'Shadow Man' with game designer Simon Phipps.

In 2000, Guy joined Electronic Arts as Creative Director for the Harry Potter franchise. In 2008 he joined Nik Nak Games in Guildford as Lead Designer. Guy finally grew bored and frustrated with the so-called Games Industry and left it very quietly in December 2008.

Last updated: Dec 06, 2008