Milo D. CooperDeveloper BIO
Milo D. Cooper's professional history began with his work on various sports and education titles for the Super Nintendo and Sega Genesis consoles.
For the launch of the first PlayStation, Mr. Cooper was hired by
Sony in 1993 to create 3D graphics for the
NFL GameDay and
NCAA GameBreaker titles.
His next project was the MMORPG
EverQuest, for which he modeled and rigged all of the game's characters. He also created assorted tools for use by designers and other artists.
After several years on EverQuest, Mr. Cooper left Sony in 2002 to become a founding member of
Sigil Games Online. He worked as the character art technician and character art pipeline developer for
Vanguard: Saga of Heroes, which game was released in early 2007.
Websites
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
Games CreditedVanguard: Saga of Heroes (2007), Sony Online Entertainment Inc.
EverQuest: Shadows of Luclin (2001), Sony Online Entertainment Inc.
EverQuest: The Ruins of Kunark (2000), Sony Online Entertainment Inc.
EverQuest: The Scars of Velious (2000), Sony Online Entertainment Inc.
EverQuest (1999), 989 Studios
NFL GameDay '97 (1996), Sony Computer Entertainment America, Inc.
Batman Returns (1992), Konami, Inc.