What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Ingo Ruhnke

Game Credits

Production

Pingus (1998)   (project maintainer)
 

Design

SuperTux (2003)   (Level design)
Pingus (1998)   (level design)
 

Programming/Engineering

SuperTux (2003)   (Programming)
Pingus (1998)   (programming)
 

Art/Graphics

SuperTux (2003)   (Graphics)
Pingus (1998)   (lots of gfx)
 

Thanks

Tux Racer (2000)   (Thanks To)
ōdi∙um (1999)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.