New MobyGoal! We're aiming for 1,500 well documented Arcade games.

James Wang

Game Credits


JASF: Jane's Advanced Strike Fighters (2011)   (Design)
Heroes Over Europe (2009)   (Designers)
Heatseeker (2007)   (Designers)


You Don't Know Jack: Louder! Faster! Funnier! (2000)   (Additional Engineering)
You Don't Know Jack: Offline (1999)   (Berkeley Systems Production Tools)
Head Rush (1998)   (Production Tools)
You Don't Know Jack: Volume 4 - The Ride (1998)   (Game Software Engineering)
You Don't Know Jack: Television (1997)   (Berekley Systems Production Tools)
You Don't Know Jack: Volume 3 (1997)   (Berkeley Systems Production Tools)
You Don't Know Jack (1995)   (Additional Engineering)


Metal Gear Solid 4: Guns of the Patriots (2008)   (Additional Design & Animation)


Heatseeker (2007)   (Voiceover Artists)

Quality Assurance

Bulletstorm (2011)   (Compatibility Test Lab Group)
Crysis 2 (2011)   (Compatibility Test Lab Group EAC)
Mass Effect 2 (2011)   (Testers)
FIFA Manager 11 (2010)   (QA Testers)
Mass Effect 2 (2010)   (QA Testers)
Dragon Age: Origins (2009)   (Compatbility Testers)
Need for Speed: SHIFT (2009)   (CAT Lab Testers)
FIFA Soccer 09 (2008)   (QA Testers)
Need for Speed: Undercover (2008)   (QA Testers)
Marvel Nemesis: Rise of the Imperfects (2005)   (Testers)
Backyard NBA Basketball 2004 (2003)   (Testers)
Once Upon a Knight (2003)   (Testers)


Mass Effect 2 (Collector's Edition) (2010)   (Testers)

Creative Services

Tom Clancy's SSN (1996)   (Package Design)


Resistance: Burning Skies (2012)   (Staff Software Engineer)


Mass Effect 3 (2012)   (Special Thanks)
Mass Effect 3 (N7 Collector's Edition) (2012)   (Special Thanks)
Critter Crunch (2007)   (Capybara Special Thanks to)
Unreal Tournament III (2007)   (SCEA Programming)
Mortal Kombat: Armageddon (2006)   (Special Thanks)
SOCOM: U.S. Navy SEALs (2002)   (Special Thanks)
Tribes: Aerial Assault (2002)   (Special Thanks to)


Burnout Paradise: The Ultimate Box (2009)   (Cat Lab )
EverQuest Online Adventures (2003)   (SCEA Developer Support)
You Don't Know Jack: Volume 3 (1997)   (Game Software Engineering)

Developer Biography

In 1997, James joined Berkeley Systems to work on the You Don't Know Jack series of games, and began his on-going fling with the games industry. Since 2000, James has been with Sony Computer Entertainment America as a developer support engineer, contributing system library and sample code for the PlayStation platforms.

Last updated: May 26, 2006