How much time do you spend in each single session when you play games?

Rod Fergusson

Game Credits

Business

Microsoft Train Simulator (2001)   (Program Management)
Half-Life: Counter-Strike (2000)   (Program Management)
 

Production

BioShock Infinite: Burial at Sea - Episode Two (2014)   (Additional Executive Production)
BioShock Infinite (2013)   (Executive Vice President of Development)
Gears of War: Judgment (2013)   (Executive Producer)
Bulletstorm (2011)   (Executive Producer)
Gears of War 3 (2011)   (Executive Producer)
Infinity Blade II (2011)   (Director of Production)
Infinity Blade (2010)   (Executive Producer)
Lost Planet 2 (2010)   (Executive Producer)
Shadow Complex (2009)   (Executive Producer)
Gears of War 2 (2008)   (Sr. Producer)
Gears of War 2 (Limited Edition) (2008)   (Sr. Producer)
Gears of War (2007)   (Producer)
Gears of War (Limited Collector's Edition) (2006)   (Producer)
 

Writers

Gears of War (2007)   (Additional Dialogue Writing)
Gears of War (Limited Collector's Edition) (2006)   (Additional Dialogue Writing)
 

Thanks

Alan Wake (2012)   (Special Thanks)
Alan Wake (2010)   (For their contribution to the project)
 

Other

Fat Princess (2009)   (Epic Games Inc.)
Unreal Tournament III (2007)   (Battlefield Surgeon)
 


Developer Biography

Rod Fergusson is currently working at Irrational Games. He announced his position at the company through a Twitter post on 10th August 2012. Before that he was the director of production at Epic Games, Inc. (from September 2011) and executive producer at the company (May 2005 - September 2011), most notably on the Gears of War franchise. He started in the industry as a program manager at Microsoft, working at the company from 1996 to 2006. He graduated with a bachelor in computer science from the University of Ottawa in 1990.

Last updated: Aug 13, 2012