Moby Poll: What kind of game collector are you?

Mark Grigsby

Game Credits

Art/Graphics

Titanfall (2014)   (Animation Leads)
Call of Duty: Modern Warfare 2 (2009)   (Animation Leads)
Call of Duty 4: Modern Warfare (2007)   (Animation Leads)
Call of Duty 2: Game of the Year Edition (2006)   (Animation)
Call of Duty 2 (2005)   (Animation)
Call of Duty 2 (Collector's Edition) (2005)   (Animation)
Terminator 3: The Redemption (2004)   (Lead Animator)
The Terminator: Dawn of Fate (2002)   (Art Director )
Beetle Adventure Racing! (1999)   (3D Artists )
 

Video/Cinematics

Titanfall (2014)   (Models for Head Scans)
Call of Duty 4: Modern Warfare (2007)   (Models)
 

Audio

Call of Duty: Modern Warfare 2 (2009)   (Additional Voice Talent)
Call of Duty 4: Modern Warfare (2007)   ("Deep And Hard" Performed By)
 


Developer Biography

Mark joined Infinity Ward on March 2005. Originally from Washington DC, Mark moved to Texas to attend The Art Institute of Dallas. His first job was at Paradigm Entertainment which lasted 7 years. There he worked in different departments developing Art Concepts, Textures, Terrain/Character Modeling and Animation. Mark was Art Director on Terminator: Dawn of Fate (PS2/Xbox), and Lead Animator on Terminator 3: The Redemption (PS2/Xbox/GameCube). He enjoys all areas of game design/art, but his passion is animation. Other interests include music and parties.

Last updated: Jan 01, 2006