Mark Grigsby

Developer BIO

Mark joined Infinity Ward on March 2005. Originally from Washington DC, Mark moved to Texas to attend The Art Institute of Dallas. His first job was at Paradigm Entertainment which lasted 7 years. There he worked in different departments developing Art Concepts, Textures, Terrain/Character Modeling and Animation. Mark was Art Director on Terminator: Dawn of Fate (PS2/Xbox), and Lead Animator on Terminator 3: The Redemption (PS2/Xbox/GameCube). He enjoys all areas of game design/art, but his passion is animation. Other interests include music and parties.

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Games Credited
Call of Duty 4: Modern Warfare (2007), Activision Publishing, Inc.
Call of Duty 2 (2005), Activision Publishing, Inc.
Call of Duty 2 (Collector's Edition) (2005), Activision Publishing, Inc.
Terminator 3: The Redemption (2004), Atari, Inc.
The Terminator: Dawn of Fate (2002), Infogrames, Inc.
Beetle Adventure Racing! (1999), Electronic Arts, Inc.
 

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