Less than 200 arcade games needed to reach our current MobyGoal of 1,500 documented arcade titles!

Steve Schneider

Game Credits

Production

inFAMOUS 2 (2011)   (Manager, Development)
inFAMOUS: Festival of Blood (2011)   (Manager, Development)
MAG (2010)   (Development Managers)
Warhawk (2007)   (Development)
 

Programming/Engineering

God of War: Ascension (2013)   (Manager, Development)
Killzone 2 (2009)   (SCE-RT)
Formula 1 Championship Edition (2007)   (Development)
Lemmings (2006)   (SCE-RT Engineers)
MotorStorm (2006)   (Development)
Syphon Filter: Dark Mirror (2006)   (Senior Programmers)
Jak X: Combat Racing (2005)   (Engineers)
Ratchet: Deadlocked (2005)   (Engineers)
SOCOM 3: U.S. Navy SEALs (2005)   (Engineers)
SOCOM: U.S. Navy SEALs - Fireteam Bravo (2005)   (SCE-RT Engineers)
Arc the Lad: End of Darkness (2004)   (SCE-RT Engineers)
 

Localization

Saints Row: The Third (2011)   (German Team)
 

Technology

The Last of Us (2013)   (Manager Gameplay Services)
PlayStation All-Stars Battle Royale (2012)   (Managers, Development)
Starhawk (2012)   (Managers, Development)
Killzone 3 (2011)   (Online Technology Group)
LittleBigPlanet 2 (2011)   (Manager, Development)
Uncharted 3: Drake's Deception (2011)   (Operations Engineering - Online Technology Group)
Resistance: Fall of Man (2006)   (Development)
SOCOM: U.S. Navy SEALs - Fireteam Bravo 2 (2006)   (Development )
 

Support

SOCOM II: U.S. Navy SEALs (2003)   (SCE-RT Engineers)
 


Developer Biography

There is no biography on file for this developer.