Taron MilletDeveloper BIO
Taron began his game development career as an independent developer while working in technical support, QA, and as a technical writer in game-related projects.
During this period he created several game guides, mods, maps, utilities, and freeware games for multiple platforms. Most notable of these were his highly regarded custom-scripted maps for StarCraft and WarCraft III (some of which are often referenced by map-makers as examples for advanced map scripting techniques, particularly for AI) and a popular and unique freeware Windows game called Minebot Arena.
In 2004 Taron joined Griptonite Games, a division of F9 Entertainment (the largest independent game developer in the world). There he worked on several games for Jakks Pacific TV Games (themed controllers that plug directly into your TV and contain a handful of small games), eventually becoming the lead programmer on the only Jakks team in the company.
He later moved on to Gameboy Advance games and now Nintendo DS games. He generally works on the player character controls and enemy AI, with a particular emphasis on action-packed combat systems.
Websites
- Zauron's Lair -- Personal home page of Taron Millet. Includes downloads of various projects he has done.
Games CreditedLooney Tunes: Cartoon Conductor (2008), Eidos, Inc.
Spider-Man: Web of Shadows (2008), Activision Publishing, Inc.
Spider-Man: Web of Shadows - Amazing Allies Edition (2008), Activision Blizzard, Inc.
The Legend of Spyro: The Eternal Night (2007), Vivendi Universal Games, Inc.
The Simpsons Game (2007), Electronic Arts, Inc.
Eragon (2006), Sierra Entertainment, Inc.
Minebot Arena (2004),
Dark Age of Camelot (2001), Abandon Entertainment, Vivendi Universal Games, Inc.