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Marshall Andrews

Also Known As

  • Marsh Andrews

Game Credits

Design

G.I. Joe: The Rise of Cobra (2009)   (Designers)
WWE SmackDown vs. Raw 2008 (2007)   (Designer)
The Legend of Spyro: A New Beginning (2006)   (Designers)
Spider-Man 2: The Game (2004)   (Game Design)
Deus Ex: Game of the Year Edition (2001)   (Designers)
Deus Ex (2000)   (Designers)
Ultima Online (1997)   (Designers)
 

Video/Cinematics

BioForge (1995)   (Model - Ard Tremnor)
 

Audio

BioForge (1995)   (Voice Actor - First Marine)
 

Quality Assurance

Deus Ex: Game of the Year Edition (2001)   (Quality Assurance Ion Storm)
Deus Ex (2000)   (Quality Assurance Ion Storm)
Abuse (1995)   (Project leader Quality Assurance)
BioForge (1995)   (Quality Assurance - Asst. Project Lead)
Crusader: No Remorse (1995)   (Playtesting)
Fade to Black (1995)   (QA Testers)
System Shock (1994)   (ORIGIN Systems Quality Assurance)
ShadowCaster (1993)   (Playtesting)
Ultima: Runes of Virtue II (1993)   (Quality Assurance)
Ultima Underworld II: Labyrinth of Worlds (1993)   (Quality Assurance)
Ultima VII: Part Two - Serpent Isle (1993)   (Playtesting)
Ultima VII: Part Two - The Silver Seed (1993)   (Quality Assurance Project Leader)
Wing Commander Academy (1993)   (Quality Assurance)
Ultima VII: Forge of Virtue (1992)   (Quality Assurance)
 

Technology

Abuse (1995)   (Network Setup & Test)
 

Thanks

Deus Ex (2000)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.