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Thomas Hamilton

Also Known As

  • Tom Hamilton

Game Credits

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
 

Art/Graphics

Party of Sin (2012)   (Character Designer)
Front Mission Evolved (2010)   (Environment Art Supervisor)
G.I. Joe: The Rise of Cobra (2009)   (Lead Environmental Artist)
The Golden Compass (2007)   (Artists)
The Da Vinci Code (2006)   (Lead Environment Artist)
Star Wars: Episode III - Revenge of the Sith (2005)   (Environment Art)
Robin Hood: Defender of the Crown (2003)   (Artists)
Freekstyle (2002)   (3D Modelers)
 

Thanks

Battleship (2012)   (Special Thanks)
 

Other

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
 


Developer Biography

Thomas Hamilton has been working in the Video Games Industry since 2001. Thomas graduated Summa Cum Laude from Missouri State University receiving a Bachelor of Fine Arts with an emphasis in Computer Graphics. Mr. Hamilton has worked as a 3D Modeler/Technical Artist at Page 44 Studios, an Environment Artist at Cinemaware, and as Lead Environment Artist at The Collective. Some of his responsibilities have included 3D Modeling, Texture Creation, Lighting, and MEL scripting. Thomas has worked on such titles as Freekstyle, Robin Hood: Defender of the Crown, and Star Wars: Episode III - Revenge of the Sith. He is currently a Lead Environment Artist at The Collective.

Last updated: Dec 30, 2005