How much time do you spend in each single session when you play games?

Faried Verheul

Game Credits

Design

Killzone 2 (2009)   (Level Design)
Killzone: Liberation (2006)   (Bosses)
Killzone (2004)   (Additional Level Design)
Shellshock: Nam '67 (2004)   (Designers)
 

Audio

Keep the Balance! (2001)   (Music)
 

Thanks

Killzone 3 (2011)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.