What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Tim Moss

Game Credits

Production

God of War II (2007)   (Director of Technology)
The Apprentice (1994)   (Produced by)
 

Design

The Apprentice (1994)   (Designed by)
 

Programming/Engineering

God of War: Ascension (2013)   (Directors of Technology)
Journey (2012)   (Directors of Technology)
Starhawk (2012)   (Directors of Technology)
Fat Princess: Fistful of Cake (2010)   (Director of Technology)
God of War: Ghost of Sparta (2010)   (Directors of Technology)
God of War III (2010)   (Directors of Technology)
Fat Princess (2009)   (Director of Technology)
Flower (2009)   (Director of Technology)
God of War Collection (2009)   (Directors of Technology)
God of War: Chains of Olympus (2008)   (Technical Director)
Everyday Shooter (2007)   (Director of Technology)
God of War II (2007)   (Lead Programmer)
God of War (2005)   (Lead Programmer)
Attack of the Saucerman! (1999)   (Programmers)
Alien Odyssey (1995)   (Programming)
The Apprentice (1994)   (Pretentious Programming)
A Prehistoric Tale (1990)   (Programming)
 

Writers

The Apprentice (1994)   (Written by)
 

Audio

Wings of Death (1990)   (ST Digisynth)
 

Quality Assurance

Dropcast (2008)   (Testers)
Viva Piñata: Pocket Paradise (2008)   (Testers)
Juiced 2: Hot Import Nights (2007)   (Testers)
 

Technology

PlayStation All-Stars Battle Royale (2012)   (Directors of Technology)
Sorcery (2012)   (Directors of Technology)
The Unfinished Swan (2012)   (Director of Technology)
Linger in Shadows (2008)   (Director of Technology)
Warhawk (2007)   (Director of Technology)
 

Thanks

Killzone 3 (2011)   (Special Thanks)
Shadow President (1993)   (Field Agents)
Lethal Xcess: Wings of Death II (1991)   (Greetings go to)
Monster Business (1991)   (Special Thanks To)
 

Other

Killzone 2 (2009)   (SCEA Santa Monica Studios)
 


Developer Biography

There is no biography on file for this developer.