What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Mitsunori Sakano

Game Credits

Design

Boktai 2: Solar Boy Django (2004)   (Development Cooperation)
 

Programming/Engineering

Dragon's Dogma (2012)   (User Interface)
Mega Man Star Force 2: Zerker X Saurian (2007)   (Sub-Screen Programmer)
Mega Man Star Force: Leo (2006)   (Programing)
Mega Man Star Force: Pegasus (2006)   (Programming)
Mega Man Battle Network 6: Cybeast Falzar (2005)   (Program)
Mega Man Battle Network 6: Cybeast Gregar (2005)   (Program)
Mega Man Battle Network 5: Team Protoman (2004)   (Program)
Mega Man Battle Network 3: Blue Version (2003)   (Programming )
Mega Man Battle Network 4: Blue Moon (2003)   (Program)
Mega Man Battle Network 3: White Version (2002)   (Programming)
Mega Man Battle Network (2001)   (Programming )
Mega Man Battle Network 2 (2001)   (Programming )
Mega Man Legends 2 (2000)   (Programing)
The Misadventures of Tron Bonne (1999)   (Enemy Programming )
Mega Man Legends (1997)   ( Enemy AI Programming)
Resident Evil: Director's Cut (1997)   (Authoring System)
Resident Evil (1996)   (Authoring System)
Street Fighter Alpha 2 (1996)   (Programmer)
Mega Man 7 (1995)   (Programmers)
 

Thanks

Mega Man Zero 3 (2004)   (Special Thanks)
 

Other

Street Fighter Alpha: Warriors' Dreams (1995)   (Consumer Staff)
 


Developer Biography

There is no biography on file for this developer.