Hiromi Sugimoto

Game Credits

Design

Nintendo Badge Arcade (2015)   (UI/3D Graphic Design)
Metal Slug (2006)   (Map Design)
 

Art/Graphics

Nintendo Badge Arcade (2015)   (Badge Design)
Game & Wario (2013)   (Graphic Design)
The Legend of Zelda: A Link Between Worlds (2013)   (Field Design Support)
KOF: Maximum Impact Regulation "A" (2007)   (Stage Model & Texture Design)
The King of Fighters 2006 (2006)   (Stage Model & Texture Design)
Mega Man X: Command Mission (2004)   (Object Designers)
Mega Man X7 (2003)   (Background Designer)
 

Thanks

Tomodachi Life (2014)   (Special Thanks)
KOF: Maximum Impact (2004)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.