Hiromi Sugimoto

Game Credits


Metal Slug (2006)   (Map Design)


Game & Wario (2013)   (Graphic Design)
The Legend of Zelda: A Link Between Worlds (2013)   (Field Design Support)
KOF: Maximum Impact Regulation "A" (2007)   (Stage Model & Texture Design)
The King of Fighters 2006 (2006)   (Stage Model & Texture Design)
Mega Man X: Command Mission (2004)   (Object Designers)
Mega Man X7 (2003)   (Background Designer)


KOF: Maximum Impact (2004)   (Special Thanks)

Developer Biography

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