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Roger Keating

Game Credits

Production

Decisive Battles of the American Civil War, Volume... (1987)   (Project Development)
 

Design

Decisive Battles of World War II: Battles in Italy (2005)   (Design)
Decisive Battles of World War II: Battles in Normandy (2004)   (Design)
Decisive Battles of WWII Vol 2: Korsun Pocket (2003)   (Design)
Warlords: Battlecry (2000)   (Additional Design)
Warlords III: Darklords Rising (1998)   (Design & Development)
Decisive Battles of WWII: Ardennes Offensive (1997)   (AI Design)
Warlords III: Reign of Heroes (1997)   (Design & Development)
Warlords II Deluxe (1995)   (Game Design)
Warlords II Scenario Builder (1994)   (Scenario Design)
Carriers at War II (1993)   (Program Design)
Warlords II (1993)   (Program Design)
Carriers at War (1992)   (A Game By)
Warlords (1990)   (Artificial Intelligence Design and Programming)
Decisive Battles of the American Civil War, Vol. 2 (1988)   (By)
Decisive Battles of the American Civil War, Vol. 3 (1988)   (By)
MacArthur's War: Battles for Korea (1988)   (Program Design)
Reach for the Stars (2000)   (Design & Development)
Europe Ablaze (1985)   (Game Design)
Norway 1985 (1985)   (Designed)
Baltic 1985 (1984)   (Game Design)
RDF 1985 (1983)   (Designed by)
Reach for the Stars: The Conquest of the Galaxy (1983)   (Original game)
Germany 1985 (1982)   (Game designed by)
 

Programming/Engineering

Decisive Battles of World War II: Battles in Italy (2005)   (Programming)
Decisive Battles of World War II: Battles in Normandy (2004)   (Programming)
Decisive Battles of WWII Vol 2: Korsun Pocket (2003)   (Programming)
Warlords III: Darklords Rising (1998)   (A.I. Programming)
Decisive Battles of WWII: Ardennes Offensive (1997)   (Programming)
Warlords III: Reign of Heroes (1997)   (A.I. Programming)
Warlords II Deluxe (1995)   (Program Design)
Carriers at War II (1993)   (Game Development)
Warlords II (1993)   (Game Development)
Warlords (1990)   (AI Design & Programming)
Gold of the Americas: The Conquest of the New World (1989)   (AI Design)
Panzer Battles (1989)   (By)
Rommel: Battles for North Africa (1988)   (Program Design)
Decisive Battles of the American Civil War, Volume... (1987)   (Program Design)
Halls of Montezuma: A Battle History of the United... (1987)   (Program Design)
Europe Ablaze (1985)   (Development)
Norway 1985 (1985)   (Programming)
Baltic 1985 (1984)   (Programming)
RDF 1985 (1983)   (Programmer)
Reach for the Stars: The Conquest of the Galaxy (1983)   (Programmer)
Southern Command (1981)   (Programmer)
 

Video/Cinematics

Warlords III: Darklords Rising (1998)   (Video Actors)
 

Audio

Warlords III: Reign of Heroes (1997)   (Acting / Cast)
 

Quality Assurance

Decisive Battles of WWII Vol 2: Korsun Pocket (2003)   (Game Testing)
Warlords: Battlecry II (2002)   (Game Testing)
Warlords: Battlecry (2000)   (Game Testing)
MacArthur's War: Battles for Korea (1988)   (Scenario Testing)
Reach for the Stars (2000)   (Game Testing)
Rommel: Battles for North Africa (1988)   (Scenario Testing)
Halls of Montezuma: A Battle History of the United... (1987)   (Scenario Testing)
 

Thanks

High Command: Europe 1939-'45 (1992)   (Special Thanks To)
 

Other

Warlords II Deluxe (1995)   (Scenarios)
Warlords II Scenario Builder (1994)   (Undetermined)
Gold of the Americas: The Conquest of the New World (1989)   (Game Development)
Rommel: Battles for North Africa (1988)   (Undetermined)
 


Developer Biography

In 1979, not long after leaving New Zealand and moving to Australia, Roger transferred his love of board games, especially S & T, and launched into programming on the Apple II.

After a short time working with SSI in until 1983, Roger along with Ian Trout set up Strategic Studies Group (SSG). After a few years they were joined by Gregor Whiley.

Roger is renowned for his innovative AI with over 50 games to his credit.

During the 1980's Roger was immersed in the Apple Community being the Australasian Apple Core Director, an Apple User Group President & associated with the setting up & development of the Games Development Conference.

With the new millennium, Roger and SSG continue to develop and publish strategy games focusing on war & fantasy.

Last updated: Nov 02, 2009