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Andrew Wright

Also Known As

  • Andy Wright

Game Credits

Production

Dune (1992)   (Executive Producer for Virgin Games)
Realms (1991)   (Executive Producer)
Conflict (1990)   (Executive Producer)
3D-Pinball (1989)   (Produced by)
Ivan 'Ironman' Stewart's Super Off ... (1989)   (Product Manager)
Delta Patrol (1987)   (Produced by)
 

Design

Breed (2004)   (Level Design Layout)
Barbie Beach Vacation (2001)   (Game Design)
Shadow Man (1999)   (Creature Shop)
Forsaken (1998)   (Additional Design)
 

Programming/Engineering

F1 2013 (2013)   (Principal Programmer)
Disney Epic Mickey 2: The Power of Two (2012)   (Programmers)
F1 Race Stars (2012)   (Principal Programmer)
Resident Evil: Operation Raccoon City (2012)   (UI Engineers)
F1 2011 (2011)   (Principal Programmers)
Operation Flashpoint: Red River (2011)   (Principal Programmers)
Dante's Inferno (2010)   (Gameplay Engineering)
Disney Epic Mickey (2010)   (Programmers)
F1 2010 (2010)   (Programmers)
Operation Flashpoint: Dragon Rising (2009)   (Central Technology Principal Programmers)
Viking: Battle for Asgard (2008)   (Core Programmer)
SEGA Rally Revo (2007)   (Engineering Team)
SWAT: Target Liberty (2007)   (Lead Programmer)
Disney•Pixar Cars (2006)   (Programmers)
Medal of Honor: Pacific Assault (2004)   (Engineering Team)
Medal of Honor: Allied Assault - Breakthrough (2003)   (Programming)
WWE Crush Hour (2003)   (Senior Programmers)
Drome Racers (2002)   (Engine Team)
Salt Lake 2002 (2002)   (ATD Technical Programmers)
Ducati World: Racing Challenge (2001)   (Rendering Technology)
Rollcage Stage II (2000)   (Map Editing System)
Sydney 2000 (2000)   (Programming)
Gex 3: Deep Cover Gecko (1999)   (Programmers)
Blast Chamber (1996)   (Lead Programming)
The Incredible Hulk: The Pantheon Saga (1996)   (Support Coders (ATD))
 

Art/Graphics

50 Cent: Blood on the Sand (2009)   (Art)
Chili Con Carnage (2007)   (Concept Art)
Breed (2004)   (Concept Artist)
Shadow Man: 2econd Coming (2002)   (Animation & Cinematics)
Shadow Man (1999)   (Character Animation)
Batman Forever (1996)   (Artists)
Realms (1991)   (Artwork & Design Manager)
 

Audio

Shadow Man (1999)   (Additional Voices )
 

Quality Assurance

Overlord (1990)   (Game Testing)
 

Marketing

Superman: The Man of Steel (1993)   (Marketing)
Dune (1992)   (Marketing (UK))
Dune II: The Building of a Dynasty (1992)   (European Marketing by)
Lure of the Temptress (1992)   (Marketing (UK))
Golden Axe (1989)   (Product Managed by)
Zork II: The Wizard of Frobozz (1981)   (Virgin Product Manager)
 

Public Relations

Reach for the Skies (1993)   (Marketing)
Dune (1992)   (PR (UK))
Lure of the Temptress (1992)   (PR (UK))
Conflict (1990)   (Marketing / PR)
 

Creative Services

Dune (1992)   (Cover Design (Europe))
Dune II: The Building of a Dynasty (1992)   (European Cover Design)
KGB (1992)   (Packaging)
Shuttle: The Space Flight Simulator (1992)   (Box Design)
Floor 13 (1991)   (Production)
Realms (1991)   (Artwork & Design Managers)
 

Thanks

Amped 3 (2005)   (Special Thanks)
Beyond Good & Evil (2003)   (Special Thanks to All the Players Who Tested the Game in Focus Group)
Ty the Tasmanian Tiger (2002)   (Special Thanks)
Disney's Extremely Goofy Skateboarding (2001)   (Krome Studios Special Thanks)
Spot (1990)   (SPECIAL THANKS TO:)
 

Other

SOCOM: U.S. Navy SEALs - Confrontation (2008)   (Slant Six Games)
 


Developer Biography

There is no biography on file for this developer.