How much time do you spend in each single session when you play games?

Paul Shirley

Game Credits

Design

Spindizzy Worlds (1990)   (Design)
Spindizzy (1986)   (Designed by)
Confuzion (1985)   (Level Designs)
 

Programming/Engineering

Duke Nukem 3D (1996)   (The incredibly clever programming bit)
The Incredible Crash Dummies (1992)   (Reprogrammed by)
Predator 2 (1992)   (Programming)
Spindizzy Worlds (1990)   (Programming)
Quartz (1989)   (A game by)
Spindizzy (1986)   (Written by)
Confuzion (1985)   (By)
 

Art/Graphics

Quartz (1989)   (Graphics)
 


Developer Biography

There is no biography on file for this developer.