Kelvin Cannon-Brown

Developer BIO

Kelvin began his career in the games industry as a games tester in 1995 working for Ocean Software. He has tested over 28 titles from the likes of Worms and Silver. From being credited for Additional Design in Silver, Kelvin left Ocean/Infogrames to set up his own company Cat In A Can to develop Jest on the N64.

In the year 2000, Kelvin landed his first Lead Design role at Jester Interactive working on the title Demon Hunter which was to be the first free roaming light gun game, but eventually cancelled.

After leaving Jester Interactive he spent the next three years at Spiral House, the creators of Silver, as Lead Level Designer. During his time at Spiral House he worked as both Designer and Artist having completed contract artwork for Reflections on Stuntman.

In 2002 Kelvin joined Warthog Plc as Senior Designer where he went onto design and script levels for titles such as Mace Griffin: Bounty Hunter, Looney Tunes: Back in Action, Animaniacs: The Great Edgar Hunt, and the Gizmondo launch titles Trailblazer and POD: Point of Destruction.

In 2008 he is with Team 3 Games Limited.

Also Known As

  • Kelvin James Cannon
  • Kelvin Cannon
  • Kelvin Cannon Brown

Websites

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Games Credited
Diary Girl: Organize, Chat, Play Everyday (2008), Konami Digital Entertainment, Inc.
Richard Burns Rally (2005), Gizmondo Games
Looney Tunes: Back in Action (2003), Electronic Arts, Inc.
Mace Griffin: Bounty Hunter (2003), Black Label Games
Alone in the Dark: The New Nightmare (2001), Infogrames, Inc.
Mobil 1 British Rally Championship (1999), Actualize Ltd.
Silver (1999), Infogrames Europe SA
Wetrix (1999), Atari Europe S.A.S.U.
Viper (1998), Ocean Software Ltd.
Grand Tour Racing '98 (1997), Ocean Software Ltd.
Guts 'n' Garters in DNA Danger (1997), Ocean Software Ltd.
Last Rites (1997), Ocean Software Ltd.
 

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