Current MobyGoal: Help us reach 250 documented ZX81 Games

Ben Kosmina

Also Known As

  • AussieBen

Game Credits

Design

MacGuffin's Curse (2012)   (Original Concept)
Neonscape (2009)   (Design)
Hellboy: The Science of Evil (2008)   (Level Designers)
Hellboy: The Science of Evil (2008)   (Level Designers)
The Legend of Spyro: The Eternal Night (2007)   (Additional Design)
Trick Star (2006)   (Design)
The Adventures of Jimmy Neutron: Boy Genius - Atta... (2004)   (Additional Design)
 

Writers

MacGuffin's Curse (2012)   (Writing)
Jolly Rover (2010)   (Additional Word Wrangling)
 

Art/Graphics

Neonscape (2009)   (Game Art)
 

Quality Assurance

House of Hell (2013)   (Quality Assurance)
Resonance (2012)   (Beta Testers)
Jolly Rover (2010)   (Beta Testers)
MX vs. ATV: On the Edge (2006)   (Testing)
Trick Star (2006)   (Testers)
Black Market Bowling (2005)   (Testing)
SpongeBob SquarePants: The Yellow Avenger (2005)   (Testers)
The Adventures of Jimmy Neutron: Boy Genius - Atta... (2004)   (Quality Assurance)
The Polar Express (2004)   (Testing)
AMF Bowling 2004 (2003)   (Testing)
Monster Truck Madness (2003)   (Testers)
Top Gear Rally (2003)   (Testing)
Unreal II: The Awakening (2003)   (Testers)
Men in Black II: Alien Escape (2002)   (TESTERS)
 

Marketing

MacGuffin's Curse (2012)   (Marketing & Social Media)
 


Developer Biography

Ben Kosmina has been working in the video game industry since 2002. Getting his start in Quality Assurance for Tantalus Interactive, he also performed other writing and design-related tasks for various games. In 2006, Ben worked as a designer for Big Ant Studios, on a range of licensed titles.

Ben began work independently in 2009, where he worked with Brawsome on the piratey point and click adventure Jolly Rover, and the werewolf comedy puzzle adventure, MacGuffin's Curse. He began working full time for Tin Man Games as a producer and designer in 2013, where he worked on titles in the Gamebook Adventures and Fighting Fantasy series.

Last updated: Mar 10, 2014