Jean-Sebastien Guay

Game Credits


Yaiba: Ninja Gaiden Z (2014)   (Designers)
Deus Ex: Human Revolution - Director's Cut (2013)   (Additional Level Design)


Assassin's Creed: Unity (2014)   (Graphics Technical Directors)
Assassin's Creed III (2012)   (Graphic Technical Directors)
Tom Clancy's Splinter Cell: Conviction (2010)   (Technical Art Director)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Level Artists)
Tom Clancy's Splinter Cell: Essentials (2006)   (Level Artists)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Single Player Modelers)

Quality Assurance

Rayman 3 (2003)   (Testers)

Developer Biography

Jean-Sebastien Guay is a graphic techncal director at Ubisoft. He joined the company in September 2003 as a level artist and has held his current position since January 2006. He should not be confused with the 3d graphics engine programmer Jean-Sébastien Guay, also working at Ubisoft, since January 2012.

Last updated: Nov 19, 2012