Moby Poll: How many game soundtracks do you own?

Jean-Sebastien Guay

Game Credits

Design

Yaiba: Ninja Gaiden Z (2014)   (Designers)
Deus Ex: Human Revolution - Director's Cut (2013)   (Additional Level Design)
 

Art/Graphics

Assassin's Creed III (2012)   (Graphic Technical Directors)
Assassin's Creed III (2012)   (Graphic Technical Directors)
Tom Clancy's Splinter Cell: Conviction (2010)   (Technical Art Director)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Level Artists)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Single Player Modelers)
 

Quality Assurance

Rayman 3 (2003)   (Testers)
 


Developer Biography

Jean-Sebastien Guay is a graphic techncal director at Ubisoft. He joined the company in September 2003 as a level artist and has held his current position since January 2006. He should not be confused with the 3d graphics engine programmer Jean-S├ębastien Guay, also working at Ubisoft, since January 2012.

Last updated: Nov 19, 2012