Drew Northcott

Game Credits

Production

Crysis 2 (2011)   (Outsourcing Supervisor)
X-COM: Terror from the Deep (1995)   (Assistant Producer)
 

Design

[email protected] Games: X-COM (1999)   (Level / Scenario Design)
 

Programming/Engineering

Bigfoot (1988)   (Bigfoot by)
 

Art/Graphics

Forza Horizon 2 (2014)   (Environment Artists)
Forza Horizon (2012)   (Environment Artists)
Crysis 2 (2011)   (Additional Modeling)
Aliens vs Predator (2010)   (Art Team)
Star Wars: Battlefront - Elite Squadron (2009)   (Art)
Aliens Vs Predator: Requiem (2007)   (Lead Artists)
Mercury Meltdown (2006)   (Head of Art)
Archer Maclean's Mercury (2005)   (Head Artist)
Archer Maclean Presents Pool Paradise (2004)   (Head artist)
Grand Prix 3 (2000)   (Additional Art)
[email protected] Games: X-COM (1999)   (Graphics / Artwork)
X-COM: Apocalypse (1997)   (Graphics / Artwork)
Grand Prix II (1995)   (Graphic Artists)
Grand Prix Manager (1995)   (Additional Graphics)
Sid Meier's Colonization (1995)   (Artist)
X-COM: Terror from the Deep (1995)   (Graphics / Artwork)
X-COM: UFO Defense (1995)   (Additional Artwork)
Impossible Mission 2025 (1994)   (Artwork)
Jump Jet (1992)   (Graphics / Artwork)
David Leadbetter's Greens (1991)   (Graphics)
OutRun Europa (1991)   (Graphics by)
Shinobi (1989)   (Gfx)
 

Audio

X-COM: Apocalypse (1997)   (Cast (GB))
 

Other

Skate or Die (1989)   (By)
 


Developer Biography

Drew has been working in the games industry for long enough that he really ought to know better.

He's been in the right place at the right time on occasion. He was Art Manager at Microprose UK, Head of Art at Awesome Developments, and more recently worked at Rebellion Developments Ltd..

Previously Drew has worked freelance for EA, Virgin, and Codemasters (among others) and is currently freelancing at Crytek, where he is an outsourcing artist / outsourcing liason.

Last updated: Nov 04, 2010