Moby Poll: What kind of game collector are you?

Drew Northcott

Game Credits


Crysis 2 (2011)   (Outsourcing Supervisor)
X-COM: Terror from the Deep (1995)   (Assistant Producer)


Em@il Games: X-COM (1999)   (Level / Scenario Design)


Bigfoot (1988)   (Bigfoot by)


Forza Horizon 2 (2014)   (Environment Artists)
Forza Horizon (2012)   (Environment Artists)
Crysis 2 (2011)   (Additional Modeling)
Aliens vs Predator (2010)   (Art Team)
Star Wars: Battlefront - Elite Squadron (2009)   (Art)
Aliens Vs Predator: Requiem (2007)   (Lead Artists)
Mercury Meltdown (2006)   (Head of Art)
Archer Maclean's Mercury (2005)   (Head Artist)
Archer Maclean Presents Pool Paradise (2004)   (Animation)
Grand Prix 3 (2000)   (Additional Art)
Em@il Games: X-COM (1999)   (Graphics / Artwork)
X-COM: Apocalypse (1997)   (Graphics / Artwork)
Grand Prix II (1995)   (Graphic Artists)
Grand Prix Manager (1995)   (Additional Graphics)
X-COM: Terror from the Deep (1995)   (Intro Sequence)
Impossible Mission 2025 (1994)   (Artwork)
Sid Meier's Colonization (1994)   (Artist)
X-COM: UFO Defense (1994)   (Additional Artwork)
Jump Jet (1992)   (Graphics / Artwork)
David Leadbetter's Greens (1991)   (Graphics)
OutRun Europa (1991)   (Graphics by)
Shinobi (1987)   (Graphics by)


X-COM: Apocalypse (1997)   (Cast (GB))


Skate or Die (1987)   (By)

Developer Biography

Drew has been working in the games industry for long enough that he really ought to know better.

He's been in the right place at the right time on occasion. He was Art Manager at Microprose UK, Head of Art at Awesome Developments, and more recently worked at Rebellion Developments Ltd..

Previously Drew has worked freelance for EA, Virgin, and Codemasters (among others) and is currently freelancing at Crytek, where he is an outsourcing artist / outsourcing liason.

Last updated: Nov 04, 2010