Caspar Gray

Also Known As

  • Casper Gray
  • Caspar Grey

Game Credits

Production

The Great Escape (2003)   (Development Assistant)
 

Design

Richard Burns Rally (2004)   (Development Assistant)
Conflict: Desert Storm II: Back to Baghdad (2003)   (Development Assistant)
 

Thanks

HUEBRIX (2012)   (Special Thanks for their Time, Feedback, Guidance and Support)
Tales of Fallen London: The Silver Tree (2012)   (With warm thanks to the following for their generous support)
SolaRola (2007)   (Special thanks to)
Zendoku (2007)   (Special Thanks)
Urban Chaos: Riot Response (2006)   (Special Thanks to:)
Conflict: Global Terror (2005)   (SCi Thanks)
Total Overdose: A Gunslinger's Tale in Mexico (2005)   (Special Thanks)
Conflict: Vietnam (2004)   (Special Thanks to)
 

Other

Just Cause 2 (2010)   (Product Acquisitions Coordinator)
Batman: Arkham Asylum (2009)   (Product Acquisitions Coordinator)
Battlestations: Pacific (2009)   (Product Acquisitions Coordinator)
Shellshock 2: Blood Trails (2009)   (Product Acquisitions Coordinator)
Soul Bubbles (2008)   (Product Acquisitions Co-ordinator)
Geon: Emotions (2007)   (Product Acquisition Director)
Ninja Gaiden Sigma (2007)   (Product Acquisition Co-ordinator)
 


Developer Biography

Caspar worked for over a decade as the acquisitions ‘point man’ at major publishers Eidos and Square Enix.

Joining Eidos (then SCi Games) in 2002, he assessed more than 3500 games over the following decade, signing titles including Battlestations: Midway and its sequel Battlestations: Pacific, Rocksteady Studios’ first game Urban Chaos: Riot Response, and quirky handheld titles Nervous Brickdown, Soul Bubbles and Heroes of Ruin.

Eidos became Square Enix Europe in 2009 and Caspar continued his role until 2013. In January 2014, he joined The Arsenal Agency to bring his pitching expertise to bear helping independent developers.

Last updated: Feb 28, 2018