How much time do you spend in each single session when you play games?

Takayuki Sugano

Game Credits

Programming/Engineering

Super Smash Bros.: Melee (2001)   (Programming)
 

Thanks

Kirby's Dream Collection: Special Edition (2012)   (Special Thanks)
Kirby: Canvas Curse (2005)   (Special Thanks)
 

Other

Wii Play (2006)   (Development Environment Team)
Wii Sports (2006)   (Development Environment Team)
 


Developer Biography

There is no biography on file for this developer.