What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Andrew Morriss

Also Known As

  • Andy Morriss

Game Credits

Design

Phoenix (1999)   (Designers)
 

Art/Graphics

Worms Crazy Golf (2011)   (Animations)
Worms Reloaded (2010)   (Animation)
Worms 2: Armageddon (2009)   (Animation)
Worms: A Space Oddity (2008)   (Art)
Worms (2007)   (Animation)
Lemmings (2006)   (Animation)
Worms: Open Warfare (2006)   (Artist)
Worms 4: Mayhem (2005)   (Animation)
Worms 3D (2003)   (Animation)
Worms Blast (2002)   (Graphics / Artwork)
Phoenix (1999)   (Artists)
X-COM: Apocalypse (1997)   (Graphics / Artwork)
 

Thanks

Worms: Ultimate Mayhem (2011)   (Team 17 Original Team)
 

Other

Worms (2007)   (Worms Open Warfare Team)
 


Developer Biography

After freelancing for Activision, Microprose and a stint at Probe, Andrew Morriss worked for Virtuality (the VR company). He left Virtuality and joined Team17 Software in 1998.

Last updated: Feb 19, 2007