Current MobyGoal: Help us reach 250 documented ZX81 Games

Ken Rogoway

Game Credits

Design

Gateworld: The Home Planet (1993)   (Design)
 

Programming/Engineering

Ghostbusters: The Video Game (2009)   (Additional Programming)
Æon Flux (2005)   (Lead Programmer)
BloodRayne 2 (2004)   (Lead Programmer)
The Terminator: Dawn of Fate (2002)   (System Engineers )
Congo: The Movie - Descent into Zinj (1995)   (Additional Engine Programming)
Rallo Gump (1994)   (Programmer)
Gateworld: The Home Planet (1993)   (Programming)
California Games (1987)   (IBM version by)
Koronis Rift (1985)   (Programmer)
Rescue on Fractalus! (1984)   (Programmer)
 

Thanks

Star Wars: The Force Unleashed (Ultimate Sith Edit... (2009)   (Special Thanks)
Operation Carnage (1996)   (Thanks to)
Rollin (1995)   (Thanks To)
Flying Tigers (1994)   (Additional Thanks)
 


Developer Biography

Ken Rogoway started programming games in 1982 for Creative Software. Other games he has worked on include:

Epyx - California Games (PC), Rescue On Fractalus (CoCo), Koronis Rift (CoCo), World Games (Apple IIe), Winter Games (Apple IIe).

Homebrew Software - Gateworld (PC), GORG (PC), Rallo (PC CD-ROM).

Illumina Productions - Congo (PC, Mac), Imagynasium (PC), Quaternity (PC, Mac).

Paradigm Entertainment - Terminator: Dawn of Fate (Playstation 2, Xbox), T3: Redemption (Playstation 2, Xbox).

Terminal Reality - BloodRayne 2 (PC, Playstation 2, Xbox), Aeon Flux (Playstation 2, Xbox).

LucasArts - Star Wars: The Force Unleashed (Playstation 3, Xbox 360)

Terminal Reality - Ghostbusters (PC, Playstation 3, Xbox 360)

Ken is no longer working in the game industry.

Last updated: Jul 31, 2010