What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Volker Wertich

Game Credits

Design

Lord of Ultima (2010)   (Creative Director)
BattleForge (2009)   (Creative Director)
SpellForce 2: Dragon Storm (2007)   (Creative Director)
SpellForce 2: Shadow Wars (2006)   (Creative Director)
SpellForce: Platinum Edition (2005)   (Creative Director)
SpellForce: Shadow of the Phoenix (2004)   (Creative Director)
SpellForce: The Breath of Winter (2004)   (Creative Director)
SpellForce: The Order of Dawn (2003)   (Game Design)
The Settlers III (1998)   (Gamedesign)
Serf City: Life is Feudal (1993)   (Idea)
Bug Bomber (1992)   (Game Design & Concept)
 

Programming/Engineering

The Settlers III (1998)   (Main Program)
Serf City: Life is Feudal (1993)   (Programming)
Bug Bomber (1992)   (Amiga Version:)
Emerald Mine 3 Professional (1990)   (Program by)
Emerald Mine II (1988)   (Program by)
Emerald Mine (1987)   (Code)
 

Writers

Serf City: Life is Feudal (1993)   (Rule Book Writer)
 

Art/Graphics

Emerald Mine (1987)   (Graphics)
 

Creative Services

Serf City: Life is Feudal (1993)   (Manual)
 

Thanks

Rocks 'n' Diamonds (1998)   (Special thanks to)
 

Other

Serf City: Life is Feudal (1993)   (PC Adaptation)
 


Developer Biography

Volker Wertich in considered the mastermind behind the long-running Settlers series. In 1997 he founded his own development studio Phenomic Game Development (now EA Phenomic) where he has been working on the SpellForce franchise ever since.

Last updated: May 30, 2008