Richard A. Baker

aka: Richard Baker
Moby ID: 155666

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Richard Baker joined Infinity Ward as a software engineer in July 2005. Previously, Richard worked at Paradigm Entertainment on various N64 and PS2 titles including N64 launch title PilotWings 64, Beetle Adventure Racing, and Terminator: Dawn of Fate. He also worked on core technology used in F-1 WGP, Duck Dodgers, and Spy Hunter. After Paradigm, he worked at Sony Online Entertainment as Lead Client Programmer on EverQuest II.

Credited on 20 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
Apex Legends (2019, Windows) Technical Directors
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Titanfall 2 (2016, Xbox One) Technical Director
Titanfall (2014, Windows) Technical Director
Call of Duty: Modern Warfare 2 (2009, PlayStation 3) Engineering Leads
Call of Duty 4: Modern Warfare (2007, PlayStation 3) Engineering Leads
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Engineering
Call of Duty 2 (2005, Xbox 360) Programming
Call of Duty 2 (Collector's Edition) (2005, Windows) Engineering
EverQuest II: Desert of Flames (2005, Windows) Programming Leads
EverQuest II (2004, Windows) Lead Programmer, Client
Spy Hunter (2002, GameCube) Special Thanks
Indy Racing 2000 (2000, Nintendo 64) Technical Support
Looney Tunes: Duck Dodgers - Starring Daffy Duck (2000, Nintendo 64) Special Thanks
F-1 World Grand Prix II (1999, Nintendo 64) Technical Support
Beetle Adventure Racing! (1999, Nintendo 64) Lead Engineer
AeroFighters Assault (1997, Nintendo 64) Special Thanks
Pilotwings 64 (1996, Nintendo 64) Software Engineering (Paradigm)
Yet Another Tetris Clone (1991, Amiga) A special thanks goes to my current roommate at Texas A&M

[ full credits ]

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