How much time do you spend in each single session when you play games?

Harold Ryan

Game Credits

Business

Destiny (2014)   (Studio President)
Halo: Reach (2010)   (President)
Halo 3 (2007)   (Studio Manager)
Age of Mythology (2002)   (Microsoft Management)
 

Production

Halo 2 (2004)   (Producer Bungie.net)
 

Quality Assurance

Halo 2: Multiplayer Map Pack (2005)   (Test)
Halo 2 (2004)   (Test Manager)
Azurik: Rise of Perathia (2001)   (Test Manager)
Halo: Combat Evolved (2001)   (Executive Test Manager)
Age of Empires II: The Conquerors (2000)   (Hardware Config Testing)
MechWarrior 4: Vengeance (2000)   (Configuration Test Team)
Midtown Madness 2 (2000)   (Configuration Testers)
Motocross Madness 2 (2000)   (Config Testing)
Close Combat III: The Russian Front (1999)   (Technical Support & Configuration Testing (Microsoft))
Pandora's Box (1999)   (Configuration Testers)
Microsoft Pinball Arcade (1998)   (Hardware Configuration Testers)
Microsoft Revenge of Arcade (1998)   (Hardware Configuration Testers)
Urban Assault (1998)   (Configuration Testers)
Age of Empires (1997)   (Hardware Config Tester)
Close Combat: A Bridge Too Far (1997)   (Tester)
Hellbender (1996)   (Testers)
 

Technology

Age of Empires: The Rise of Rome (1998)   (Hardware Configuration Team)
 

Thanks

Halo Wars (2009)   (Additional Thanks)
Kameo: Elements of Power (2005)   (Special Thanks)
MechAssault (2002)   (Special Thanks)
 

Other

Halo 3: ODST (2009)   (President)
Age of Mythology (Collectors Edition) (2002)   (MS Management)
Marathon 2: Durandal (1995)   (Bungie Studios Team)
 


Developer Biography

There is no biography on file for this developer.