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Waldemar Celes

Game Credits

Programming/Engineering

9th Company: Roots of Terror (2008)   (Scenario scripts written using Lua script by)
Frontline: Fields of Thunder (2007)   (Lua script language designed and written by)
You Are Empty (2006)   (Lua)
Cuban Missile Crisis: The Aftermath (2005)   (Lua script language developed by)
Soldier Elite: Zero Hour (2005)   (tolua 4.0 written by)
Blitzkrieg: Rolling Thunder (2004)   (Lua script language designed and written by)
Painkiller: Battle Out of Hell (2004)   (Lua language designed and implemented by)
SpellForce: Shadow of the Phoenix (2004)   (Lua script language written by)
SpellForce: The Breath of Winter (2004)   (Lua script language written by)
SpellForce: The Order of Dawn (2003)   (Lua script language designed by)
MDK 2 (2000)   (LUA by)
 

Writers

Blitzkrieg: Burning Horizon (2004)   (Lua script language designed and written by)
 

Thanks

Desert Law (2005)   (Lua scenarios language developed and created by)
Hammer & Sickle (2005)   (Acknowledgements)
 

Other

Painkiller (2004)   (The Lua language is designed and implemented at Tecgraf, PUC-Rio in Brazil by the team)
 

Companies

Gorky Zero: Beyond Honor (2003)   (Uses Lua 4.0.1 by)
 


Developer Biography

There is no biography on file for this developer.