Christophe Brusseaux started working in the video game industry in 1992 for Delphine Software
as a Digital Artist. He worked on Fade to Black
(PC & PSX), Moto Racer
(PC & PSX) and Darkstone
(PC & PSX).
In 1998, he joined the graphics studio Dramaera
in 1998 where he worked on Asterix vs César
(PSX), The Insider
(PC) and Paris 1313
From 1999 onwards, he worked freelance for videogame and post-production projects, in collaboration with Lanterne Magique
and Pixel in the Box
, and became Lead Artist of projects for the latter during 1999. He works on the trailers and productions of several video games, such as Antz Racing
(PC & PS2) and Gremlins
(PC & PS2).
He also accomplished digital works for the documentary Patamodeleurs
for Canal+ and Palms Production. In 2001, he joined Quantic Dream
as Lead Artist on Fahrenheit
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