Christophe BrusseauxDeveloper BIO
Christophe Brusseaux started working in the video game industry in 1992 for
Delphine Software as a Digital Artist. He worked on
Fade to Black (PC & PSX),
Moto Racer (PC & PSX) and
Darkstone (PC & PSX).
In 1998, he joined the graphics studio
Dramaera in 1998 where he worked on
Asterix vs César (PSX),
The Insider (PC) and
Paris 1313 (PC).
From 1999 onwards, he worked freelance for videogame and post-production projects, in collaboration with
Lanterne Magique and
Pixel in the Box, and became Lead Artist of projects for the latter during 1999. He works on the trailers and productions of several video games, such as
Antz Racing (PC & PS2) and
Gremlins (PC & PS2).
He also accomplished digital works for the documentary
Patamodeleurs for Canal+ and Palms Production. In 2001, he joined
Quantic Dream as Lead Artist on
Fahrenheit.
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Games Credited