User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Matthew Kresge

Also Known As

  • Matt Kresge

Game Credits

Programming/Engineering

Freespace 2: Sci-Fi Sim of the Year Edition (2000)   (3D / Graphics Programming)
 

Art/Graphics

Mercenaries 2: World in Flames (2008)   (Lead Character Artist)
Prince of Persia: Warrior Within (2004)   (Character Artists)
Red Faction II (2002)   (Artists)
Red Faction (2001)   (Graphics / Artwork)
Summoner (2000)   (Artists)
Freespace 2 (1999)   (Real-Time Artists)
 

Thanks

Middle-earth: Shadow of Mordor (2014)   (Special Thanks)
The Lord of the Rings: Conquest (2009)   (Special Thanks from the team)
 

Other

Assassin's Creed (Director's Cut Edition) (2008)   (Assassin's Creed Additional)
Mercenaries 2: World in Flames (2008)   (Pandemic Studios Mercenaries 2 Internal Development Team)
Assassin's Creed (2007)   (Assassin's Creed Additional)
 


Developer Biography

Matt Kresge has worked as an artist in the video game industry for more than 10 years on a number of titles such as Mercenaries 2, Assassin’s Creed, Prince of Persia, Red Faction, and Freespace 2.

His past art responsibilities have ranged from designing characters, vehicles, and weapons to creating explosions and effects.

Currently he is a lead character modeler for Warner Brothers Games.

Last updated: Jul 11, 2010