Marc-André Carbonneau

Also Known As

  • Marc André Carbonneau
  • Marc-Andre Carbonneau

Game Credits


Assassin's Creed: Unity - Dead Kings (2015)   (Product Specialist)
Assassin's Creed: Rogue (2014)   (Product Specialist)
Watch_Dogs (2014)   (Passenger Product Specialist)


Far Cry: Primal (2016)   (Graphic Team Leads)
Assassin's Creed III (2012)   (CG Supervisors)
Shaun White Skateboarding (2010)   (Special Effect Artist)
Tom Clancy's Splinter Cell: Conviction (2010)   (Special Effects)
Assassin's Creed (Director's Cut Edition) (2008)   (Visual Effects)
Far Cry 2 (2008)   (VFX Team)
Assassin's Creed (2007)   (Visual Effects)
Surf's Up (2007)   (Visual Effects)
AND 1 Streetball (2006)   (VFX)
Far Cry: Instincts - Predator (2006)   (VFX)
Far Cry: Instincts (2005)   (VFX)
Prince of Persia: The Two Thrones (2005)   (Visual Effects)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Lighting Artists)


Tom Clancy's Rainbow Six: Lockdown (2005)   (Visual Effect)
Prince of Persia: Warrior Within (2004)   (Texture Artists)


Far Cry: Primal (2016)   (Product Specialist)
Assassin's Creed: Syndicate (2015)   (Product Specialist)
Tom Clancy's Rainbow Six: Siege (2015)   (Product Specialist)
Assassin's Creed: Unity (2014)   (Product Specialist)
Far Cry 4 (2014)   (Product Specialists)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Product Specialist)


Tom Clancy's Rainbow Six: Siege (2015)   (Thanks)


Surf's Up (2007)   (Visual Effects)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Lighting Technical Direction by)

Developer Biography

There is no biography on file for this developer.