How do you play retro games?

Guylaine Rhéaume

Game Credits

Art/Graphics

Assassin's Creed IV: Black Flag (2013)   (Lighting Artists)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Lighting Artists)
Assassin's Creed III (2012)   (Lighting Artists)
Assassin's Creed III (2012)   (Lighting Artists)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Lighting Artists)
Assassin's Creed: Revelations (2011)   (Lighting Artists)
Assassin's Creed: Brotherhood (2010)   (Lighting Artists)
Tom Clancy's Splinter Cell: Conviction (2010)   (Lighting)
Assassin's Creed (Director's Cut Edition) (2008)   (Lighting)
Assassin's Creed (2007)   (Lighting)
Surf's Up (2007)   (Lighting)
AND 1 Streetball (2006)   (Lighting)
Far Cry: Instincts - Predator (2006)   (Lightning)
Tom Clancy's Rainbow Six: Vegas (2006)   (Lighting Artists)
Far Cry: Instincts (2005)   (Lightning)
Open Season (2005)   (Lightning Artists)
Prince of Persia: The Two Thrones (2005)   (Lighting Technical Direction)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Lighting)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Lighting Artists)
 

Video/Cinematics

Tom Clancy's Rainbow Six: Vegas (2006)   (Lead Lighting)
Prince of Persia: Warrior Within (2004)   (Texture Artists)
 

Other

Surf's Up (2007)   (Lighting)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Lighting Technical Direction by)
 


Developer Biography

There is no biography on file for this developer.